

Altered graphics, don't worry, they're all relatively minor and you might not even notice them. There still is no reward for collecting all the dragon coins outside of an icon on the status screen, but other then that it works as intended. The Mario Advance 2 status screen, in a nearly perfect state. (V14-0 addition) Toad and Peach are now playable characters! Toad has the worst jump but best speed, and Peach has the worst speed but gets both a float and a small dash ability. As such, I may have added a fix or something to Luigi but forgot to add it to Mario, which is why it's imperative you tell me which version of the hack you are playing when reporting a bug. Sadly, I couldn't get him to co exist in the same rom as Mario, so I separated him into his own patch, and that's where the bulk of my work has been going to recently. (V14-0 addition) The cape feather is bugged when used by Peach and Toad, so instead they get the returning and fully functioning tanooki leaf! (V14-0 addition) If you dislike the additional music I've added, then use the (Vanilla) marked patches, they are designed to be closer to Advance 2 then the (Special) ones (V14-1 addition) A new ending for Peach! Again, credit for this goes to falchion22. (V14-1 addition) New sprites for Peach and Luigi! Special thanks to falchion22 for allowing me to use his smw styled Peach sprites!
#SUPER MARIO WORLD SPRITES BIG MARIO JUMPING PLUS#
Everything that I had wanted there to be in that original project is here plus a little extra. Everytime I tried to get the project going again, something would get in the way, usually a broken computer. From that release, I continued trying to add things and tweak the game. I almost did that, but there were a few things missing, and it was very very buggy.

I started this project 2 years ago, with the simple intent of porting everything from Mario Advance 2 into SNES Mario World. After 2 years, 3 broken computers, and countless rebuilds, I am finally ready to present to you. I said I wouldn't be here again, but here we are.
